December 19th, 2012 | By Kim Berkley
Few games have both enthralled and enraged me as much as Grimind, a new 2D horror platformer for the PC from solo developer Pawel Mogila. With a set-up reminiscent of Limbo and as horrifying an atmosphere as that of Amnesia: The Dark Descent, this game puts a peculiar spin on the horror genre and keeps you guessing until the end.
Grimind begins and ends in darkness. Players are put in the strange (metaphorical) shoes of an unnamed creature whose species remains rather ambiguous. To me, he seems to resemble a hedgehog. He wakes up alone and amnesic in the midst of what appears to be a network of underground caves and tunnels. Because it is, after all, a horror game, he soon discovers that he is not truly alone. As players struggle to solve complex and treacherous puzzles to progress through levels they must also survive the dangers lurking in the shadows.
If, like me you are an average gamer with a passion for scary stories but only middling levels of puzzle-solving confidence and patience, prepare to feel your blood-pressure rise. The riddles and obstacles of Grimind are touted on the official website as being “challenging,” and it’s no joke. While the deceptively easy first level serves as a basic tutorial stage to introduce players to the controls and physics of the game, the rest of the game is guaranteed to tease your brain to the point of breaking it completely.
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