Superhot’s Evolution of Bullet Time is Looking Super Cool on Kickstarter

What if time only moved when you did? Superhot is the next evolution of stylistic action, building on what has become generic since The Matrix and Max Payne, and it’s live now on Kickstarter. In Superhot, when you move quickly your enemies will too, and if you stay still, time will stop. Simultaneously cinematic and minimalistic, the game will offer story-driven, breach-and-clear gameplay full of tense set pieces that make use of its time-wielding mechanic, and a unique polygonal art-style that uses only shades of red, orange, and grey– blood, heat, and lead.

 

In a way, Superhot feels like a first-person Hotline Miami with a slow-motion mechanic; it’s a shooter where levels end up feeling like puzzles revolving around a combination of planning and reflexes– “like a game of real-time chess” the developers call it.

 

The game was initially conceived during the 7 Day First Person Shooter challenge last August, and when the Unity-based prototype was made public, it became so popular that the game was Greenlit on Steam within a weekend. Last month, the Superhot team released a text-based version in which time only moves when you type, and this week they launched their Kickstarter to help fully realize the game’s potential. Within 48 hours, Superhot received 150% funding, unlocking two of its stretch goals (better animations and a speedrun mode), with the third (a real-time replay mode) not far off.

 

If you’re looking for more on Superhot, we recommend trying the initial protytype for yourself. But seriously, if you like guns and being cool, back this Kickstarter while its hot.

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