April 9th, 2012 | By Chris Priestman
Been trying to make maps in Oxeye’s latest title, Cobalt? Well forget everything you know as it’s all been changed around but fear not – there is a guide to help you get started.
You may be thinking, “what else can Oxeye add to Cobalt to make it even more awesome?” Well, the answer to that is making it more user-friendly it would seem. As it is, the game already comes with multiplayer, 2D platforming, bullet-time action. We are of course talking about Cobalt‘s v103 update which eliminates more bugs, adds more maps and tweaks plenty of other features.
The biggest update, like we’ve been shouting about, is to the map editor. Unfortunately, there seem to be so many changes that Oxeye have not listed them, but those familiar with the editor will no doubt spot them soon enough. If you find yourself stuck upon using editor, then there’s plenty of guides written up by the community to help you out.
For the basics though, you may consider consulting the Alpha update post itself where the developers have had a go at providing the basics of the editor themselves. You can also find the changelog written up over there too. If you haven’t purchased Cobalt yet, then there’s no time like the present – if you order now you’ll get a discount off the final price too!
More information on Cobalt can be found on the game’s official website.